Walk Cycle 2

A *very* short experiment when I first discovered Krita.

Krita does not support motion tweening and I didn't use any vector tools, so each frame is drawn separately. Given this, the motion is relatively consistent and smooth (for 10fps).

The tree is a separate layer that was shifted by hand an approximate amount.

The clip is intended to be a display of consistent motion and was used to learn the basics of Krita.